Rooms
An exercise can be played by several teams at once, each in its own room with its own injects. It’s off by default.
Set it up
Section titled “Set it up”In Exercise, select Edit exercise, then turn on rooms in the panel below the team. Add the rooms and seat each Player. A Player without a room is in the main room only.
How it works
Section titled “How it works”- A Player sees only where they are. The Controller decides that, and can bring everyone to the main room.
- An inject is played in all rooms by default, or in the ones you choose.
- The main room has no injects of its own. The Controller can project an already delivered inject there.
- The team picks any room to look at, and sees exactly what its Players see. Each team member can have a default room.
- Notes, EEG ratings and key questions are per room.
What gets locked
Section titled “What gets locked”Once the MSEL is ready or a session exists, you can’t turn rooms on or off, or add or remove rooms. Renaming a room and seating Players stay open, even during the session. A room that injects are aimed at can’t be removed.